Houdini Experiment: Skull Face Burst

This was another experiment, to push myself further into learning and using SideFx Houdini software. It a combination of a free skull obj and a raw scan project of a female figure I had bought years ago from Infinite Realities. In SOPs, I had created noise maps across the surface of the figure model that were then modified and displaced through VEX, and some VOPs setups. Textured and rendered with Mantra.

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Breakdown of the Houdini build.