TurbulenceFD: Clouds (VFX)


During a recent project, I was tasked with creating a lot of large scale TurbulenceFD based clouds, smoke, energy plasma, and fire elements. This is just a selection of some motion cloud elements that were created to be used by comp to build transitions and fill background space. I used the same 3D caches to assemble larger cloudscapes for key shots. A series of about fourteen clouds were built in total with three different lighting schemes for each one. There were daylight, sunset, and moon lit variants created.

Overview of the cloudscape assets.
Combined cloud assets in 3D space to create panoramic day light cloudscape.
A single thick cloud element.
A single whispy cloud element.
Combined cloud assets in 3D space to create panoramic sunset cloudscape.
Combined cloud assets in 3D space to create panoramic moon lit cloudscape.
Combined cloud assets in 3D space to create panoramic moon lit cloudscape.